Seán Burke
Specializing in UI Architecture and Systems Design in Unity and Unreal Engine 5.
Projects
Featured Work
UI architecture and gameplay systems across Unity and Unreal Engine 5.
Game
Salamander
Award-winning survival game developed for Games Fleadh 2025. Won Best User Interface.
Game
Anxiety Con
Narrative experience on social anxiety, showcased at ZTGK 2024 in Poland. Won Best Representation of Well Being.
Series
Monsta Choppa
Personal Unity portfolio project in active development, demonstrating advanced systems architecture.
Video
2024–25 Showreel
Compilation of highlights from 2024–2025 development work and productions.
Experience
Where I've Been
Working on VR projects as part of immersive team developing interactive training experiences in Unity. Focused on Object and World Space UI interactions working with UI Toolkit, C# and the Meta Interaction SDK.
Studying Game Development with a focus on UI programming and systems design while participating in collaborative projects.