Game Jams
A collection of game jams I have done over the past few years, both solo and with my friends under my indie game studio.
Salamander
Games Fleadh 2025
Technical Lead on a 5-person team over a 3-week jam period. Won Best UI award.
Key Systems
- Gameplay UI flows for survival systems
- Progression loops around resources and encounters
- Screen hierarchy and readability optimisation
Anxiety Con
ZTGK 2024, Lodz, Poland
Team Lead on a 6-person cross-European team. Won Best Well-Being award.
Key Systems
- Narrative pacing and scene transition behaviours
- Interaction states supporting emotional tone
- Accessible storytelling UX
Bone to Pick
Kenney Jam 2025
Mini Dungeon Crawler made in 48 hours for the Kenney Jam 2025. Worked with a friend who did the level design while I did the programming.
Key Systems
- FSM-driven AI behaviors
- Combo-based combat system
- Scriptable Object architecture
Job Application Survival
Pizza Doggy Horror Jam
Silly meme game featuring enemy-defeat cash rewards and attribute shop upgrades.
Key Systems
- Shop and upgrade systems
- Button smasher battle mechanics
- Data-driven design
Devils Doner Kebab
Scream Jam 2024
Short narrative game with branching paths and 5 unique endings. Second most played of 553 entries.
Key Systems
- Branching narrative system
- Voice line integration
- Streamer favorite
The Sluaghs Sacrifice
Scream Secrets Jam
Found Footage horror game set in Ireland based on ancient mythology. Ranked #15 overall out of 143.
Key Systems
- VHS styled URP shaders
- Immersive audio triggers
- Atmospheric VFX
Vegitum Expiratus
Ludem Dare Discord Jam
Satirical RPG made solo in 48 hours. Art done entirely in MS Paint.
Key Systems
- Context-aware dialogue
- Unique quest systems
- Solo dev sprint
Balors Chosen
Pirate Software Jam
Top-Down Stealth Action slasher featuring an AI State Machine with Alert/LoS logic.
Key Systems
- Potion crafting system
- Stealth lighting mechanics
- Detailed minimap UI
The Lost Legionnaire
Kenney Jam 2024
Top-Down Scavenger game made solo in 48 hours as part of the 2024 Kenney Jam using his assets.
Key Systems
- Resource collection loop
- Dynamic camera setups
- Rapid prototyping
Mobile Pensioner
Mobile Prototype / Team Project
Game of Life styled mobile game where retirement choices affect health, wealth, and happiness.
Key Systems
- Three-attribute system
- Dynamic house evolution
- Mobile-first accessibility