UITK Tablet System
VR tablet UI architecture rebuilt from UGUI to UI Toolkit in 8 weeks. Panel hosts, type-safe element records, and unified 2D/3D theming.
Read Case StudyTechnical work across UI architecture, data pipelines, and tutorials. Each page contains a case study with links to the source code on GitHub.
Developed during internships, part-time and full-time positions.
Developed through learning and to demonstrate proficiency.
Convention-based UI Toolkit navigation system modelled after Epic Games' Lyra. Built in 3 weeks as the culmination of 7 months of R&D.
Read Case Study
Converts structured SQLite databases to binary FlatBuffers for zero-copy, allocation-free runtime reads in Unity. Hand-written schemas use nested objects instead of ID references.
Read Case Study
Public tutorial series with full MkDocs documentation site. Covers UI Toolkit, Observer Pattern, custom Update Managers, and systems design.
Read Case Study