Seán Burke

Software Engineer

Dundalk, Ireland

C# and .NET desktop applications, UI architecture, games systems, and developer tools

Experience

Where I've Been

Jan - May 2026

Immersive Developer Intern Mersus Technologies

Embedded into the Platform team, attending daily stand ups, weekly team meetings, and working on tasks through bi-weekly sprints.

  • Designed a Localised and Tactile XR tablet system in Unity using runtime UI Toolkit and Responsive 3D Buttons.
  • Pitched and Prototyped a rework of Avatar Academy's existing Tablet architecture that got approval from the studio.
  • Performed R&D into UI Architecture and UI Toolkit for the Platform Team ahead of a future implementation.
  • Created in-depth documentation on the research and my prototype systems alongside a studio-wide presentation.
  • Refined the XR tablet prototype and architecture proposal across multiple iterations based on mentor and team feedback.
  • Developed multiple Mini-XR Experiences to demonstrate knowledge of the studio codebase during onboarding.
  • Ran testing and QA passes on new application features, logging bugs and reproduction steps for the development team.
Nov 2024 - Dec 2025

Programming Instructor Coder Dojo

Led monthly programming workshops for young developers aged 8 to 18 in Scratch and Roblox. Hosted sold-out Roblox development classes at Dojo Mór 2025.

2023 - Present

B.Sc (Hons) Computing in Games Development Dundalk Institute of Technology

Expected Graduation: May 2027

Key Modules: C++, OOP, 2D/3D Engine Development, Data Structures & Algorithms, Game Physics, Software Testing